Learning by Making: Digital Methods and the Wired! Experiment at Duke University



I’m happy to invite you, as part of the new Digital and Computational Knowledge Initiative, to attend a workshop, or some part of it, led by Duke University professors Caroline Bruzelius and Mark Olson. Caroline is the Anne M. Cogan Professor of Art History and Mark is assistant professor of Visual and Media Studies. They collaborate in Duke’s Wired! Project. While the point is to enlarge our imaginations about teaching possibilities in this digital age, there’s no question that those interested in visual and material culture will find much to intrigue.

Their presentations and our subsequent conversations will take place on March 6 from 9:30-11:30 in Usdan 110. Light breakfast will be provided at 9:00.

The title of their presentation is Learning by Making: Digital Methods and the Wired! Experiment at Duke University

Here is a summary of their project: “Mark Olson and Caroline Bruzelius are founding members of the Wired! Group (http://www.dukewired.org/) at Duke, a team of teachers and scholars who work closely with graduate and undergraduate students in developing a new model of teaching in the Humanities that engages technology to ask new questions about material culture in the historical past. The Wired! group aims towards integrating technology into traditional courses, as well as developing new fields of study that engage with technology to stimulate different kinds of engagement with the places and artifacts of the past. Since 2009 the Wired! team has offered courses and workshops to assist graduate students and colleagues in “bridging the digital divide” and in acquiring skills for digital scholarship. In 2012 and 2013, these 2-week workshops have been held at the digital laboratory that the Wired! group created at Venice International University.

Wired! sponsors a series of long-term research initiatives that unite both on-going scholarship with courses. Among these projects are Visualizing Venice (http://visualizingvenice.org/beta/) and a series of inquiries around the theme of reconstructing contexts for objects – such as the works of ancient and medieval art that fill American and European museums.”